AET 358 - Architectural Computer Modeling and Rendering
This course will take the student from initial architectural computer 3-D modeling theory and techniques through “walkthroughs,” “fly-bys,” and animation. The focus will be on creating presentations that represent project goals. The goals include space representation, materials selection and representation, lighting, visualization and presentation image hierarchy. These goals will be accomplished with a series of short exercises and culminate in a final project. The final project will bring all the course material together in a single presentation. Students will have the option of recording their final project on videotape for portfolio enrichment. The overriding focus will be on using computers in presenting architectural projects in the real world. Two lecture hours, four lab hours.
Prerequisite(s): AET 242 and AET 244 ; or permission of instructor, Department Chair or Program Director.
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