Nov 17, 2024  
2023-2024 Undergraduate Catalog 
    
2023-2024 Undergraduate Catalog [ARCHIVED BULLETIN]

ILS 340P - Drawing for Animation & Games


3 credit(s) High Impact Practice: Collaborative Learning
An intermediate-level course building on drawing skills and introducing new concepts with an emphasis on animation and game concept design principles and process. Focus of the course is on developing advanced sketching principles in preparation for clearly visualizing compositions and forms leading toward producing final illustrations for animation and games. Skills in perspective, proportion, and anatomy are reviewed and expanded through close examination of the human figure and its placement in space, the effect of various lighting situations, and the rendering of costumes, props, and surroundings. Projects involve the construction of sets, models, and imagined scenes as reference for fully realized drawings. Traditional hand-drawn 2-D animation is explored, analyzing the movement of objects in space. Maquettes are built to investigate character design and to aid in understanding the third dimension in preparation for stop-motion animation.
Prerequisite(s): ANI 230  or ILS 210 .
Course fee.


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